Benchmark Radar
AI BENCHMARK PROFILE

DungeonBench

General AIKnowledge & ReasoningDungeonBench Team

DungeonBench evaluates tactical reasoning in Dungeons & Dragons combat with two tracks: Encounter for single fights and Day for linked encounters with persistent resources, using a shared decision stream of complete tactical observations and legal options.

Released
2026-07-31
Readiness
Paper only
Primary field
General AI

Why it matters

Current benchmarks often under-test rules-rich tactical reasoning where geometry, timing, resources, and rule interactions matter. DungeonBench fills this gap by providing a reproducible simulator-based environment with clear scoring, allowing comparison of policies from heuristic controllers to language models.

Motivation

Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.

Primary resources

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